Abandoned

Image of project
game game jam unity c# strategy survival first-person 3d

You are stuck in a small space ship, separated from your crew and all outside communication. Your only hope for escape is to survive long enough to create a distress beacon and attract a rescue party, but the required parts are scattered around the "abandoned" alien ship your crew mates so mysteriously disappeared into. Fortunately, you have remote control of a robot that can explore the alien depths while you struggle to survive. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 37th Ludum Dare (late 2016), theme "One Room."

Island Defence

Image of project
game game jam unity c# strategy turn-based 3d

You play as a sentient volcano expanding your island into the vast ocean, while defending against greedy pirates that hunger for the treasure buried deep below you. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 34th Ludum Dare (late 2015), themes "Two Buttons" and "Growing."

Debug Defence

Image of project
game game jam phaserJS javascript tower defence 2d

Your computer is acting a bit buggy. When you open it up you discover why: there is an onslaught of literal bugs streaming towards the CPU! You must build electrical defences on your computer's circuitboards to stop the bugs and rescue your files.

Abandoned

Image of project
game game jam unity c# strategy survival first-person 3d

You are stuck in a small space ship, separated from your crew and all outside communication. Your only hope for escape is to survive long enough to create a distress beacon and attract a rescue party, but the required parts are scattered around the "abandoned" alien ship your crew mates so mysteriously disappeared into. Fortunately, you have remote control of a robot that can explore the alien depths while you struggle to survive. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 37th Ludum Dare (late 2016), theme "One Room."

Island Defence

Image of project
game game jam unity c# strategy turn-based 3d

You play as a sentient volcano expanding your island into the vast ocean, while defending against greedy pirates that hunger for the treasure buried deep below you. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 34th Ludum Dare (late 2015), themes "Two Buttons" and "Growing."

Debug Defence

Image of project
game game jam phaserJS javascript tower defence 2d

Your computer is acting a bit buggy. When you open it up you discover why: there is an onslaught of literal bugs streaming towards the CPU! You must build electrical defences on your computer's circuitboards to stop the bugs and rescue your files.

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Games - Cameron Palmer</title> <script defer src="/assets/js/nav.js"></script> <link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.8.1/css/all.css" integrity="sha384-50oBUHEmvpQ+1lW4y57PTFmhCaXp0ML5d60M1M7uH2+nqUivzIebhndOJK28anvf" crossorigin="anonymous"> <link rel="stylesheet" href="/assets/css/style.css"> </head> <body class="games"> <div class="container"> <header class="site-header container-width"> <a href="/" class="site-title-anchor"> <div class="site-title-container"> <img class="portrait" src="/assets/img/planet-icon.jpg" alt="Picture of me"> <span class="site-title"> Neptunian Eclipse </span> </div> </a> <div class="nav-button"> <a href="#" class="nav-option mobile-only button"> <i class="fas fa-bars"></i> </a> </div> <nav class="main-nav"> <ul class="nav-list button-box"> <li class="button nav-option " > <a href="/"> <i class="fas fa-home"></i> Home</a> </li> <li class="button nav-option " > <a href="/projects/"> <i class="fas fa-th"></i> Projects</a> </li> <li class="button nav-option selected " > <a href="/games/"> <i class="fas fa-gamepad"></i> Games</a> </li> <li class="button nav-option " > <a href="/blog/"> <i class="fas fa-pencil-alt"></i> Blog</a> </li> <li class="button nav-option " > <a href="/about-me/"> <i class="fas fa-user"></i> About Me</a> </li> <li class="button nav-option social-icon github"> <a href="https://github.com/neptunianeclipse" title="Github"> <i class="fab fa-github"></i> </a> </li> <li class="button nav-option social-icon linkedin" > <a href="https://www.linkedin.com/in/cameron-palmer/" title="LinkedIn"> <i class="fab fa-linkedin"></i> </a> </li> </ul> </nav> </header> <main class="content container-inner container-width"> <div class="games-header"> <h1>Games</h1> <div class="button itch-io-btn fancy-btn"> <a href="https://neptunianeclipse.itch.io/"> <i class="fab fa-itch-io"></i> View all my games at itch.io </a> </div> </div> <div class="project-grid"> <button class="project-entry "> <img class="project-thumb" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Abandoned"> <div class="project-caption"> Abandoned </div> </button> <div class="project-details-container "> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Abandoned</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">survival</span> <span class="project-tag">first-person</span> <span class="project-tag">3d</span> </div> <p class="project-description">You are stuck in a small space ship, separated from your crew and all outside communication. Your only hope for escape is to survive long enough to create a distress beacon and attract a rescue party, but the required parts are scattered around the "abandoned" alien ship your crew mates so mysteriously disappeared into. Fortunately, you have remote control of a robot that can explore the alien depths while you struggle to survive. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 37th Ludum Dare (late 2016), theme "One Room."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/abandoned"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/abandoned"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry "> <img class="project-thumb" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Island Defence"> <div class="project-caption"> Island Defence </div> </button> <div class="project-details-container "> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Island Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">turn-based</span> <span class="project-tag">3d</span> </div> <p class="project-description">You play as a sentient volcano expanding your island into the vast ocean, while defending against greedy pirates that hunger for the treasure buried deep below you. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 34th Ludum Dare (late 2015), themes "Two Buttons" and "Growing."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/island-defence"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/island-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry "> <img class="project-thumb" src="/assets/img/debug-defence.png" alt="Debug Defence"> <div class="project-caption"> Debug Defence </div> </button> <div class="project-details-container "> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Debug Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="/assets/img/debug-defence.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">phaserJS</span> <span class="project-tag">javascript</span> <span class="project-tag">tower defence</span> <span class="project-tag">2d</span> </div> <p class="project-description">Your computer is acting a bit buggy. When you open it up you discover why: there is an onslaught of literal bugs streaming towards the CPU! You must build electrical defences on your computer's circuitboards to stop the bugs and rescue your files.</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/ludum-dare-38"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://neptunianeclipse.itch.io/debug-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry game-entry"> <img class="project-thumb" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Abandoned"> <div class="project-caption"> Abandoned </div> </button> <div class="project-details-container game-entry"> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Abandoned</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">survival</span> <span class="project-tag">first-person</span> <span class="project-tag">3d</span> </div> <p class="project-description">You are stuck in a small space ship, separated from your crew and all outside communication. Your only hope for escape is to survive long enough to create a distress beacon and attract a rescue party, but the required parts are scattered around the "abandoned" alien ship your crew mates so mysteriously disappeared into. Fortunately, you have remote control of a robot that can explore the alien depths while you struggle to survive. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 37th Ludum Dare (late 2016), theme "One Room."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/abandoned"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/abandoned"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry game-entry"> <img class="project-thumb" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Island Defence"> <div class="project-caption"> Island Defence </div> </button> <div class="project-details-container game-entry"> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Island Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">turn-based</span> <span class="project-tag">3d</span> </div> <p class="project-description">You play as a sentient volcano expanding your island into the vast ocean, while defending against greedy pirates that hunger for the treasure buried deep below you. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 34th Ludum Dare (late 2015), themes "Two Buttons" and "Growing."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/island-defence"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/island-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry game-entry"> <img class="project-thumb" src="/assets/img/debug-defence.png" alt="Debug Defence"> <div class="project-caption"> Debug Defence </div> </button> <div class="project-details-container game-entry"> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Debug Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="/assets/img/debug-defence.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">phaserJS</span> <span class="project-tag">javascript</span> <span class="project-tag">tower defence</span> <span class="project-tag">2d</span> </div> <p class="project-description">Your computer is acting a bit buggy. When you open it up you discover why: there is an onslaught of literal bugs streaming towards the CPU! You must build electrical defences on your computer's circuitboards to stop the bugs and rescue your files.</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/ludum-dare-38"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://neptunianeclipse.itch.io/debug-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> </div> <script src="/assets/js/projects.js"></script> </main> <div class="spacer"> </div> <footer class="site-footer"> <div class="container-width site-footer-flex"> <p class="footer-text"> Designed, developed, and copyrighted© by Cameron Palmer (2019) </p> <ul class="button-box"> <li class="button nav-option social-icon github"> <a href="https://github.com/neptunianeclipse" title="Github"> <i class="fab fa-github"></i> </a> </li> <li class="button nav-option social-icon linkedin" > <a href="https://www.linkedin.com/in/cameron-palmer/" title="LinkedIn"> <i class="fab fa-linkedin"></i> </a> </li> </ul> </div> </footer> </div> </body> </html> <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Games - Cameron Palmer</title> <script defer src="/assets/js/nav.js"></script> <link rel="stylesheet" href="https://use.fontawesome.com/releases/v5.8.1/css/all.css" integrity="sha384-50oBUHEmvpQ+1lW4y57PTFmhCaXp0ML5d60M1M7uH2+nqUivzIebhndOJK28anvf" crossorigin="anonymous"> <link rel="stylesheet" href="/assets/css/style.css"> </head> <body class="games"> <div class="container"> <header class="site-header container-width"> <a href="/" class="site-title-anchor"> <div class="site-title-container"> <img class="portrait" src="/assets/img/planet-icon.jpg" alt="Picture of me"> <span class="site-title"> Neptunian Eclipse </span> </div> </a> <div class="nav-button"> <a href="#" class="nav-option mobile-only button"> <i class="fas fa-bars"></i> </a> </div> <nav class="main-nav"> <ul class="nav-list button-box"> <li class="button nav-option " > <a href="/"> <i class="fas fa-home"></i> Home</a> </li> <li class="button nav-option " > <a href="/projects/"> <i class="fas fa-th"></i> Projects</a> </li> <li class="button nav-option selected " > <a href="/games/"> <i class="fas fa-gamepad"></i> Games</a> </li> <li class="button nav-option " > <a href="/blog/"> <i class="fas fa-pencil-alt"></i> Blog</a> </li> <li class="button nav-option " > <a href="/about-me/"> <i class="fas fa-user"></i> About Me</a> </li> <li class="button nav-option social-icon github"> <a href="https://github.com/neptunianeclipse" title="Github"> <i class="fab fa-github"></i> </a> </li> <li class="button nav-option social-icon linkedin" > <a href="https://www.linkedin.com/in/cameron-palmer/" title="LinkedIn"> <i class="fab fa-linkedin"></i> </a> </li> </ul> </nav> </header> <main class="content container-inner container-width"> <div class="games-header"> <h1>Games</h1> <div class="button itch-io-btn fancy-btn"> <a href="https://neptunianeclipse.itch.io/"> <i class="fab fa-itch-io"></i> View all my games at itch.io </a> </div> </div> <div class="project-grid"> <button class="project-entry "> <img class="project-thumb" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Abandoned"> <div class="project-caption"> Abandoned </div> </button> <div class="project-details-container "> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Abandoned</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">survival</span> <span class="project-tag">first-person</span> <span class="project-tag">3d</span> </div> <p class="project-description">You are stuck in a small space ship, separated from your crew and all outside communication. Your only hope for escape is to survive long enough to create a distress beacon and attract a rescue party, but the required parts are scattered around the "abandoned" alien ship your crew mates so mysteriously disappeared into. Fortunately, you have remote control of a robot that can explore the alien depths while you struggle to survive. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 37th Ludum Dare (late 2016), theme "One Room."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/abandoned"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/abandoned"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry "> <img class="project-thumb" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Island Defence"> <div class="project-caption"> Island Defence </div> </button> <div class="project-details-container "> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Island Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">turn-based</span> <span class="project-tag">3d</span> </div> <p class="project-description">You play as a sentient volcano expanding your island into the vast ocean, while defending against greedy pirates that hunger for the treasure buried deep below you. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 34th Ludum Dare (late 2015), themes "Two Buttons" and "Growing."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/island-defence"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/island-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry "> <img class="project-thumb" src="/assets/img/debug-defence.png" alt="Debug Defence"> <div class="project-caption"> Debug Defence </div> </button> <div class="project-details-container "> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Debug Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="/assets/img/debug-defence.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">phaserJS</span> <span class="project-tag">javascript</span> <span class="project-tag">tower defence</span> <span class="project-tag">2d</span> </div> <p class="project-description">Your computer is acting a bit buggy. When you open it up you discover why: there is an onslaught of literal bugs streaming towards the CPU! You must build electrical defences on your computer's circuitboards to stop the bugs and rescue your files.</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/ludum-dare-38"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://neptunianeclipse.itch.io/debug-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry game-entry"> <img class="project-thumb" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Abandoned"> <div class="project-caption"> Abandoned </div> </button> <div class="project-details-container game-entry"> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Abandoned</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/abandoned/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">survival</span> <span class="project-tag">first-person</span> <span class="project-tag">3d</span> </div> <p class="project-description">You are stuck in a small space ship, separated from your crew and all outside communication. Your only hope for escape is to survive long enough to create a distress beacon and attract a rescue party, but the required parts are scattered around the "abandoned" alien ship your crew mates so mysteriously disappeared into. Fortunately, you have remote control of a robot that can explore the alien depths while you struggle to survive. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 37th Ludum Dare (late 2016), theme "One Room."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/abandoned"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/abandoned"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry game-entry"> <img class="project-thumb" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Island Defence"> <div class="project-caption"> Island Defence </div> </button> <div class="project-details-container game-entry"> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Island Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="https://github.com/NeptunianEclipse/island-defence/raw/master/Screenshot.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">unity</span> <span class="project-tag">c#</span> <span class="project-tag">strategy</span> <span class="project-tag">turn-based</span> <span class="project-tag">3d</span> </div> <p class="project-description">You play as a sentient volcano expanding your island into the vast ocean, while defending against greedy pirates that hunger for the treasure buried deep below you. This is the (mostly) unaltered source code for the game I made with C# and Unity for the 34th Ludum Dare (late 2015), themes "Two Buttons" and "Growing."</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/island-defence"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://epicruins195.itch.io/island-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> <button class="project-entry game-entry"> <img class="project-thumb" src="/assets/img/debug-defence.png" alt="Debug Defence"> <div class="project-caption"> Debug Defence </div> </button> <div class="project-details-container game-entry"> <div class="modal-darken"></div> <div class="project-details container-width"> <div class="header"> <h2 class="project-title">Debug Defence</h2> <button class="button close-button">×</button> </div> <img class="project-detail-img" src="/assets/img/debug-defence.png" alt="Image of project"> <div class="project-tags"> <span class="project-tag">game</span> <span class="project-tag">game jam</span> <span class="project-tag">phaserJS</span> <span class="project-tag">javascript</span> <span class="project-tag">tower defence</span> <span class="project-tag">2d</span> </div> <p class="project-description">Your computer is acting a bit buggy. When you open it up you discover why: there is an onslaught of literal bugs streaming towards the CPU! You must build electrical defences on your computer's circuitboards to stop the bugs and rescue your files.</p> <ul class="project-details-footer"> <li class="button btn-github"> <a href="https://github.com/NeptunianEclipse/ludum-dare-38"> <i class="fab fa-github"></i> View repo </a> </li> <li class="button btn-itch-io fancy-btn"> <a href="https://neptunianeclipse.itch.io/debug-defence"> <i class="fab fa-itch-io"></i> Play on Itch.io </a> </li> </ul> </div> </div> </div> <script src="/assets/js/projects.js"></script> </main> <div class="spacer"> </div> <footer class="site-footer"> <div class="container-width site-footer-flex"> <p class="footer-text"> Designed, developed, and copyrighted© by Cameron Palmer (2019) </p> <ul class="button-box"> <li class="button nav-option social-icon github"> <a href="https://github.com/neptunianeclipse" title="Github"> <i class="fab fa-github"></i> </a> </li> <li class="button nav-option social-icon linkedin" > <a href="https://www.linkedin.com/in/cameron-palmer/" title="LinkedIn"> <i class="fab fa-linkedin"></i> </a> </li> </ul> </div> </footer> </div> </body> </html>